Game development, Back-End and mobile apps
I have worked with the main VR platforms: Oculus and HTC for PC, PS4 VR and Google VR for mobile platforms using Unity Engine.
Backend development with Node / Typescript and the use of Docker, Kubernetes and AWS for cloud management. I have also created services in Rust.
For Cross-Platform Mobile, I have experience with Unity making games and Flutter for classic Apps. Even other mobile devices like iPads and Chromebooks.
I have knowledge about Switch and PS4 dev kits and documentation. 2D / 3D games both online and offline. Also, VR games.
I have taught students of all ages, from 10-year-olds to adults. Specific programming courses of C# and in master of video games development with Unity.
These are the main tools that I have used throughout my development career starting with Unity and adopting back-end and mobile development later.
My start in the world of development. I have done projects for PC, android, iOS, Chromebook and the main VR platforms.
Easy and fast for the development of web applications. Thanks to Typescript, everything is more orderly and scalable.
The latest technology that I have adopted and the one I liked the most. Whether it's BackEnd, tools or low-level development, it doesn't disappoint.
The development of video games always ends up going through development on consoles. Most people play on consoles.